Player Name: Alistair
Name: Alistair Cane
Age:26
Race: Human-faerie
Height: five foot eleven inches
Weight: 175 lbs
Profession: Thief, Assassin, Jack of all trades
Personality:
Alistair is light hearted and kind, if somewhat goofy. He tends to either be lackadaisical or over energetic dependent on his mood. Perhaps the most obvious personality trait of Alistair’s is child like wonder for the world everything interests him and he always seems to treat people nicely. Not one for conventions or rules he tends to be a bit more free spirited and would be considered by some to be rude due to his tendencies to but into conversations or ask inappropriate questions. He also is guided by a strict set of morals and will come to the rescue or prevent anything he deems immoral. Though his perception of moral may change from most, he doesn’t consider a crime of any sort wrong unless it is poorly conducted or planned, then it is his duty to punish those who did. Perhaps his largest weak point would be children or beautiful woman he will almost always come to their rescue even if he doesn’t fully understand the situation. However beneath this free spirited exterior lies a cunning and darkness, incredibly observant Alistair almost never misses anything yet never reveals any of his true emotions instead presenting goofy self he prefers.
Like most people Alistair has more than one side, however for Alistair the sides may be as different as black and white. When on a job Alistair’s carefree personality disappears completely replaced by a cold, ruthless, and efficient machine. Whether it is assassinations, stealing, or any other covert op his demeanor shifts completely and the true Alistair is revealed. The perfect freelance Alistair’s calculating mind constantly considers every option and every scenario searches for weakness’ information anything he can exploit. Alistair is all about efficiency and subtlety he never makes irrational or unprepared decisions and he never does more than he absolutely has to accomplish his mission. He does not enjoy killing he simply does it as it is necessary at the end of the day he does what he does to have the money to keep his carefree life style.
Perhaps the only thing he truly trusts in the world is his highly intelligent and incredibly loyal friend Aramus. While alone with Aramus he drops his guard completely and becomes very silly and child like, while at the same time enjoying games and simple naps in the shade. Aramus is Alistair’s good friend a shifter that is completely animal, the ferret like creature has a light brown coat and a slightly smaller body than the average ferret; roughly one foot long. Carefree and playful Aramus the ferret almost mirrors Alistairs personality and like Alistair can have a dramatic shift. When scared, in danger, or under Alistairs command Aramus can shift into a bird of prey, the hawk. In this form Aramus becomes roughly eight inches tall with a foot long wingspan and a cold calculating demeanor to match Alistairs. Alistair has never considered Aramus a pet and never has or will leash or tether him.
Physical Description:
Lean but muscular Alistair’s physical presence does not really give off an intimidating presence. His slender and lanky body appears slightly elvan but lacks the necessary height and is slightly too broad to be confused as one of them. Despite the apparent weakness of his body Alistair is actually incredibly strong, his body designed from years of training into a well-oiled and incredibly responsive machine. His normally slightly baggy clothes conceal network of highly attuned lean muscle and his crystal clear piercing blue eyes sit in stark contrast to his olive skin and bright white smile. Alistair has something of a Cheshire grin and it can be said that when he smiles he looks positively devilish. The only blemish on his perfect skin is a single long scar running from his left shoulder to his naval, the long faded scar leaves a streak of lighter fairer skin across his chest.
Around his neck lies a silver pendant with a green emerald that he never takes off. Though he doesn’t always wear the same thing Alistair’s normal traveling attire is a pair of blue pants a shirt of some sort normally covered with his favorite brown jacket. Perhaps one of the reasons Alistair loves his jackets is the enormous amount of pockets four in the front (two breast two side), and four smaller pockets hidden within the lining. Besides the jacket the only stable piece of Alistair’s wardrobe is a short brim brown hat resembling a ranchers hat which sits on top of his medium length brown shaggy hair, which always seems to have at least one strand stinking out of order. While on jobs that require a bit more discretion Alistair exchanges everything but the pendant for a slightly loose but form fitting black clothes together with a black bandana, which wraps across his face.
Possessions:
A small oval pendant roughly 1.5 inches in length with maximum width of roughly 2cm depicts a two silver wings on either side connected by an interlace of thin but strong silver strands supporting a bright green emerald. Within the very center of the emerald lies a single teardrop of blood suspended within the crystal. The pendants sit on a black leather strap and rests inline with the V of his collar bone.
The pendant is magical by gripping it the user can disappear from the physical world and will be able to travel for up to five minutes or until releasing the pendant as a spirit would without concern for physical boundaries or being seen. While traveling in this realm there is increased sense of gravity making movement difficult and strenuous, Once used the pendant will not work for four hours.
A black gnomish pocket watch, the item is made of compressed obsidian and used to be the property of a Keltarian noble. Incredibly well made the watch has no outer markings besides the small button on the side that opens it. Despite it’s near flawless design, the watch must be dipped in water every five days or it will stop. Alistair took this from the dresser of the first noble in Keltaris he ever robbed. Under orders from Ezkiel he had put on some stolen silk clothes and entered the home pretending to be noble from the eastern coast of Corezo, on a visit to his long estranged cousins. The information about the long lost cousin had been perfect and no one questioned him as he walked in. He left later that night with over 500 Bishani in stolen goods and the most beautiful watch he had ever seen. Though mostly he took it to upset the snobbish son of the lord who showed it to everyone as proof of his immense wealth.
Standard single person tent and equipment to pitch it.
Two small curved daggers roughly seven inches in lengths.
A small carving knife.
A brown bag with a single strap over the shoulder strap.
A half cubic foot steel box that has no way of opening, and a symbol with a wing pierced by a dagger engraved into it.
A wooden bow made of yew.
25 Bishani
Powers or Strengths:
Magic Powers:
Alistair’s ability to use magic is the result of his faerie ancestry; with slight concentration he can see the bond between this plane and the astral plane it appears to him as strings that seem to be weaved through out the world.
By grasping at these strings he can cause them to disperse and break into smoke which he can than reshape into any object he wishes or to fit any mold like filtering it into a lock to create the key.
The smoke is jade in color and the items he makes from it appear to be made of swirling smoke but are as hard as steel
Alistair can make daggers, throwing knives, and arrows without even thinking anything else takes more concentration.
Alistair can only create physical structures not functions so he could make something that looks like a gun but it wouldn’t fire.
Once the Smokey objects lose contact with Alistair they will automatically dissipate after five minutes or if he releases his hold on them.
The smoke is very dense and difficult to see through and thus he can use it to make a smoke screen of sorts.
By looking at these strings and studying their motion Alistair can see traces of magic cast and learn how it works and how to dispel it the more complex it is the longer it takes for him to dispel it. While this woln’t work for something like projectile or attack. It works well on enchantments and curses. Though Alistair’s particular skill is with magical locks.
Magic appears to Alistair as a knot tied from the strings he dispels it by untying the knot.
Physical Powers:
Short blade skill – Dual short swords, daggers any blade under a foot and a half becomes incredibly deadly weapon in Alistairs hands. He is very skilled with these weapons
Enhanced reflex and agility -- Alistair is very agile and quick nothing super human just the result of a life time of training.
Enhanced perception -- Alistair is incredibly observant and notices almost everything.
Long range combat: Alistair is extremely talented with throwing knives, pistols and above average with a bow.
Card shark: Alistairs' time on the street has made him incredibly good with playing cards, and using misdirection and slight of hand to cheat at most gambling adventures.
Weaknesses:
Magic powers:
Alistair can only summon something that has a cubic volume of one foot making things that are larger beyond his current skills. The more complex an object is the longer it takes for Alistair to create it,.
If Alistair screws up while trying to disenchant something by “untangling” the magic around it, the result is an immediate and possibly fatal explosion. (Explosion and difficulty to “untangle” are directly proportional to the strength of the enchantment.)
Physical powers:
Though not so much while in “business mode” Alistair regularly is very forgetful basically absent minded.
The wound on his shoulder happened when he was young but never healed 100% completely making his left arm weaker and slightly less mobile than the rest of his body this is a secret he keeps very well guarded.
Fiscally irresponsible—Alistair has a permanent hole in his pocket and is basically unable to hang on to money. This is probably due to the fact he basically will buy anything he sees that he may want without thinking about it. As a result he is almost always broke or close to.
Alistair is obsessed with a symbol however he has no idea what it means or even where it comes from and knowledge of it could easily be used to manipulate him. (details in history)
History:
Alistair was born in Eyropa, in a small village between Keir and Keltaris. The village was small but happy and included a wide mix of the races with humans just slightly over 40%. The town was a farming village but also had a small academy of magic where young children without gifts where taught the basics of the world they live and those that did have gifts continued there training with magic lessons. However Alistair did not spend much time in this village. When he was six months of age a band of Puradynic zealots stormed through the village, burnt and destroyed everything and everyone.
Hours after the raid, a lone traveler passed through the village on his way to Keltaris his first trip home in many years. Horrified at the sight of the mangled village the traveler heard the cry of a small infant from the ashes of a nearby home. Quickly the man ran over shifting through dirt blood and ash to find an infant child clasped in the hands of a dead man his body badly burnt from the fire. The child had a small dagger stabbed in it’s back deep enough to hurt but not to kill. That child was Alistair, the man who found him removed the dagger and using his limited knowledge of first aid treated his wounds. As he lifted the child from the arms of his dead guardian Alistairs small hand grasped at the pendant wrapped around the corpses neck a small silver pendant with an emerald placed within it. Quickly the man ripped the pendant off the corpse bundled up the child and moved along his way.
The man who rescued Alistair was none other than Zidain Cane former army general and one of the best warriors in Eyropa. The man returned to his hometown a small village two days outside Keltaris, named the child Alistair after his father, and adopted him as his own. Zidain’s first son had died may years ago, determined not to lose another son Zidain made it a point to make sure young Alistair would be able to defend himself. From the time he was five Alistair began daily training in endurance and agility. In the following years, he reached a regular routine; Wake up one hour before sunrise, Endurance running laps around the village and local lake, Home for studying divided into basic survival skills, language, light history, basic math, and combat tactics, agility training followed later by weapons training once he was eight. Once a week Alistair was allowed to roam the town or simply relax, he spent most of his free time with Aramus a young ferret who he had found underneath his bed, unfamiliar with the strange but somehow familiar animal Alistair, being impulsive as he was, quickly adopted him.
Overtime Zidian learned many things about his son, the boy was natural with a blade, one could even say a prodigy. Alistair had flair for doing something stupid as long as he was idle, and finally Alistair was more than possibly gifted with magic. It was on his thirteenth birthday Alistair first saw them, the threads that would change his life forever. At first Alistair only saw a few but over the next couple days they began to appear more and more frequently. Zidain knowing nothing of magic, brought Alistair to an elf named Eszelan Feristain. Eszelan had moved to the town many years ago from his hometown on Darleone Island. Though Eszelan didn’t know exactly how the magic manifested within Alistair worked he promised to help him learn to manage it. Thus with the added magic lessons Alistairs life became a monotonous drone of lessons and practice, with magic and short blades, which came to sudden and world shattering halt with the death of the elderly elf Eszelan and the death of Zidain four months later.
The death of his father shattered the comfortable life Alistair knew. Alone now the hut seemed empty and echoed with the memories of his lost hero, mentor, and father. Sixteen and alone Alistair dawned the silver pendant that had always sat around his fathers neck and began his life a new doing small jobs around town to gain money to help pay for anything he may need. It was forty days after the death of his father that a bolt of lightning struck his house in the middle of the night setting the place on fire. Alistair woke to a blazing inferno filled with ash and sparks that danced around him like a thousand fireflies dancing through the night. Quickly Alistair scooped up the bag next to his bed and dashed out of the hut jumping through his bedroom window. Alistair watched as the hut burnt down, far beyond saving he watched until the very last ember sizzled out. It wasn’t till hours later he was woken from his dazed state by the subtle nudge of Aramus who had crawled out of his favorite sleeping place the bag which contained Alistairs money.
Without a home and without a family or friends besides the Ferret on his shoulder Alistair did the only thing he could think of and went to town. With the little money he had Alistair bought a meal from a tavern and mulled over what to do. After four hour he made his mind, he would travel see the world go to the far off places Zidain had been and make his own story. With the rest of his money Alistair bought a tent and brown jacket with lots of pockets. For the next two days Alistair did odd jobs around town trying to gain money, however the town was poor and job were few.
However Alistairs luck changed in the form of a trade caravan enroute to Keltaris. The caravan had been attacked by bandits and was down a few men. The carvan’s owner a portly, sweaty, and rich man approached the town center promising free travel to Keltaris accommodation and thirty bishani. Quick to jump on the opportunity Alistair approached the man shook his hand and joined the crew.
The next day Alistair was given a short sword, two daggers, and a wineskin of water. For the most part the journey to Keltaris was uneventful he sat in the wagon on top of crates of whatever it was they were transporting and kept to himself. Soon Keltaris loomed into view on the horizon.
Alistair stood in the woods just outside the campsite tomorrow he would be in Keltaris and his new life would begin. To his right another guard stood half asleep on his feet the frigid night breeze the only thing keeping him awake. “What do you intend to do once we get there?” Alistar asked sitting on a large rock next to his companion. The man smiled the moonlight revealing his baldhead and his missing front tooth, a small scar running out from under the black patch that covered his left eye, “I intend to hit the taverns my friend I took this journey, from The Republic of Providence and the pay will buy me a drink and company for the next half year… I’ll tell ya a secret life, is incredibly short my friend, you’re here one day gone the ngrhip…”. Alistair barely comprehended the gurgled words coming out of the other guard’s mouth as an arrow pierced through his neck severing his wind pipe and spraying Alistair with fresh blood.
Alistair stood paralyzed, the warm blood slowing running down his face as the man collapsed to the floor. Suddenly a voice rang in his head, “MOVE!” like a tiger pouncing on it’s prey Alistair sprung into action diving to the left as two arrows secured themselves into the tree behind him. Keeping low he dashed through the tree’s towards the direction the arrows came from his heart beating in his ears as the underbrush swished past him. Reaching out Alistair snatched at a handful of wires that covered the world just beyond his view, as his hand closed around them they dissipated in jade colored smoke swirling he concentrated as hard as he could on a curved tower shield with a small window. The mist swirled and condensed into a two foot flat square shield with no hole. “damn, I can’t get the hang of this” he muttered, suddenly a twig snapped behind him, spinning Alistair swung his shield feeling it smack and crack into the face of his assailant. Caught off guard the five foot eleven man stumbled back as a shield that seemed to made of swirling mist slammed into him with the force of steel bat crushing the soft cartilage in his nose. No time to waste Alistair released his hold on the mist the shield turning into a dense fog which he sprung out of while drawing a dagger from his belt and driving it down into the off balance man’s chest. The dagger slid in easily landing between the man’s ribs and puncturing his lungs. Coughing he collapsed to the ground as his warm blood pooled below him.
Alistair stood motionless as the man crumbled the warm blood on his left hand heating his frozen fingers. Blinking he barely moved until he realized, Aramus had stayed in the caravan. Dashing through the tree’s Alistair grasped with his right hand at the air the jade mist forming a perfect eight inch dagger, Alistairs favorite weapon. He heard the caravan before he saw it the rings of battle, screams of death, and crackles of flame blending into a chaotic symphony of destruction. Arriving the fight was already well underway and Alistair could see Aramus huddled below the only wagon that wasn’t on fire. A second dagger formed in Alistair’s free hand as he dashed into the fray his fear replaced by dogged determination and years of practice drills and combat training. The first bandit to spot Alistair’s charge hardly registered as a dagger flew from the young boy’s hand landing squarely in his throat the blade fading into smoke with a spurt of blood as he collapsed to the ground.
Halfway to the wagon a large burly man with a thick beard and a massive axe swung at Alistair. Bringing his two daggers up to block the blow his left arm gave way and the force of the impact sent him sprawling back. Hitting the ground with a thud Alistair barrel rolled right as the axe dug deep hole in the ground where he once lay the angry bandit bringing the weapon up above his head for second strike Alistair flicked his right wrist releasing the two inch throwing dagger which had condensed into his hand and burying it deep into the man’s right shoulder. Howling in pain the lumbering giant brought the axe down with a thunderous crack as it slammed into the ground again skimming Alistair’s back and leaving a small gash next to his spine as he rolled backwards and onto his feet. Panting, Alistair slammed his left foot down on the top of the buried axe using it as a push off point he jumped clear over the man flipping over and slamming the dagger from his other hand into the man’s back. The burly warrior spun his axe from the ground like a tornado the horizontal chop meant to cleave Alistair in half. But the weakened man’s movement were slow and clunky in the eyes of the adrenaline filled Alistair ducking below the axe he never anticipated the man would slam it down smacking him in the head with the flat of the axe Alistair crumbled to the ground dazed by the blow. As the man moved to finish the job a hawk shot into his face it’s razor sharp talons burying into the man’s eyes, he dropped the axe and howled in pain as the bird fired off into the air.
Shaking off the pain and wishing the ringing in his ears would stop the shell shocked Alistair charged pulling the short sword from his belt and ramming it into the mans gut with all his force. Alistair barreled the dying man over and stood spinning towards the wagon he couldn’t hear a thing and his vision blurred in and out switching between double and blurry as he stumbled towards the wagon darkness over taking him.
The bright sun stung Alistair’s eyes as he creaked them over a shadowy figure just over head spoke in a garbled foreign tongue which seemed muted by the splitting pain in Alistairs head. “huh?”, “Quite a friend you got there” the voice said now much clearer. Alistair sat up the events of last night flowing into his mind like a torrential river. “I saw you fighting boy, you’ve got unbelievable skill for someone your age”. Turning his head Alistair looked at the man addressing him, he was tall with similar but thinner build to Alistair, brown eyes and short blonde hair covered by a red hat, he wore a sleeveless tunic two daggers, pants and leather boots. Alistair quickly regained his composure suddenly noting the added weight on his right shoulder that was a brown hawk with soft blue eyes. “He wouldn’t even let me near you, got a nasty scrape or two from him.” The stranger spoke rubbing his hands together as if cold in the mid-day sun. “Where’s Aramus, the caravan… what happened?” Alistair finally spoke as he rose slowly from the ground. “Not sure who Aramus is but if your talking about those wagons they left without ya, probably thought you were dead”. Looking around Alistar saw the ground littered with corpses mostly from the bandit’s but at least half the guard lay around him. Fear suddenly gripped Alistair as he grabbed the dagger from his belt spinning towards the stranger standing over him, the hawk taking flight from his shoulder. “Who are you?”, with a chuckle the stranger whipped off his short brim brown hat and did flourished bow, “Ezkiel LaMontina the third, I happened to be passing by last night and watched your skirmish with those bandit’s you did very well… I suppose I should just cut to the chase hmm, I represent a special interest group in Keltaris and let’s just say we have member opening if your interested.” Alistair stood confused for a second and replied quizzically “Special interest group?”, “We specialize in the acquisition of rare items for a select clientele”, Alistair hated feeling stupid but the only thing he could do was give the man a blank stare as he attempted to decipher the flowery language, however he wasn’t given the chance. “We’re a thieves guild my friend it’s a lucrative business ya know.” He finished his sentence holding out his hand.
Alistair paused for a moment, he had no real moral objection to stealing in fact on occasion he’d steal some liquor and food from the tavern back home to impress a local girl with a romantic meal. As the man spoke the hawk swooped down pulling up inches from the ground it’s wings receded into it’s body it’s feather molding into fur as it turned into Alistair’s faithful friend Aramus, Blinking Alistair, rubbed his eyes as the ferret crawled to it’s favorite perch on Alistair’s shoulder. Clasping the mans outstretched hand Alistair accepted his offer and headed toward Keltaris walking next to the man. It seemed like today was going to be an interesting day.
Alistair stared into the mirror in front of him, ten years had passed since he had joined Ezkiel and his crew and so much had changed. In ten years, Alistair had proven himself an incredible thief, a ruthless assassin and as of last year the only member of the group capable of disenchanting locks. He hadn’t even meant to it he’d simply seen the knot and untied suddenly a secured vault swung open in front of him. The move had sped him through the ranks of the group and made him Ezkiel’s right hand man Alistair the redwind. Looking in the mirror he ran his hand along the scar on his chest before buttoning his red jacket and placing a white porcelain mask over his face, his blue eye’s shining through the small slits in the mask.
“Ready to go?” Ezkiel’s voice called from behind the bathroom door. Alistair smiled the man had become a mentor and a father to him, trained him and tonight was the largest job they had ever done. Even with his talent with money Alistair would live comfortably for years. Turning Alistair opened the bathroom window as Aramus ran up to his shoulder. “Keep watch for me friend”, the ferret ran down his arm and jumped out the window his body molding and shifting into a hawk. Opening the door and walking past Ezkeil Alistair smiled “Lets do this buddy” tapping him on the shoulder and then stumbling over a blanket on the floor landing and laughing. Ezkiel frowned grasping Alistairs hand and lifting him up, “Get it together we can’t screw up”, Alistair’s expression shifted his smile replaced by a perfectly emotionless face his voice calm and calculated “hmph, I thought you’d know me better friend. I don’t screw up”.
Downstairs Alistair stood behind a large red current taking a deep breath he prepared himself for what was coming. The dimly lit space flooded with light as the curtains drew back, Alistair walked on to the stage a single spot light illuminating him as he approached the audience. “Ladies and gentlemen, I welcome to you to a whole new experience, for the first and only time in the Keltaris theater, I give you Corezo's finest the Lindwar Mages.” Finishing his statement the room burst into light as a hundred torches burst into flames and the roar of the audience flooded his ears like the stampede of a thousand hoofs. Looking out to the crowd he saw the aristocrats and elite of Keltaris wearing their finest jewels and most expensive dress, yes tonight would be good. As the audience cheered twenty-five men walked through the doors and filled the aisles all dressed exactly as he was. “However, ladies and gentlemen first I have the opening act, a short play known as bank.” As the strike word left his mouth the entire troop pulled crossbows, guns, and swords out, “We’re making a withdrawal”.
Drawing the gnomish pocket watch from his jacket Alistair checked the time and off the stage and through the side door into the hallway outside the theater. Pssft, pssft two dagger flew out his hands and two bodies hit the ground, the ill prepared guards hardly had time to register his entrance before they fell. Pulling the front door shut he locked it and went to the basement to meet Ezekiel. Within the confines of the basement Ezekiel was hard at work on the other side of the basement wall was the largest vault in Keltaris, Turning the corner from the basement stairs Alistair watched as the wall peeled back from in front of Ezekiel. Walking past his friend Alistair looked at the wall in front of him a large knot of strings sat in front of him anyone who walked in the room would be instantly frozen solid. Reaching out Alistair began pulling on the wires bit by bit untangling the knot. Two hours past before Alistair finished, sweat poured down his face and every muscle ached he was exhausted but he did it. Smiling Ezekiel patted Alistair’s back and then cupped his neck.
The needle felt like nothing more than a wasp sting but suddenly Alistair’s world began to spin. As he began to fall Ezekiel spoke firmly the last words Alistair heard before the darkness overtook him. “Nothing personal friend, but they made me an offer I just couldn’t refuse”. Alistair woke up on a cold metal surface, looking around he was in the holding cell across the street from the theater a small guard station. Blinking Alistair saw the single guard probably waiting for the city guards he didn’t have much time. While the guard watched the window, Alistair reached through the bars of his cell jade smoke gathering in his fingers and filling the lock. At the same time a his right hand filled with smoke a throwing dagger solidifying in his hands, the dagger flew out of his hand and landed in the guards neck the man collapsing to the floor. The cell unlocked and Alistair grabbed his belongings and ran out to the streets.
Moving through the streets Aramus landed on his shoulder shifting back to a ferret. “Looks like were in trouble now buddy, we gotta get outta town… but first lets say hi to Ezekiel”. Alistair moved through the streets on the way to his house, not even Ezekiel knew of the small apartment where he kept his most valuable possessions. Alistair flung off the clothes he was wearing and quickly threw on his pants brown jacket and favorite hat. Grabbing his jacket Alistair threw everything he needed into a brown bag. Turning he was about to leave when he noticed it a wooden chest in the corner, it wasn’t his. Opening the chest Alistair stared at the contents, Ezekiel lay in pool of his own blood his wrists and throat sliced open in his chest lay a small steel box a symbol etched on the top with a single wing with a blade pierced through it, and a small note on top.
Come find me in Marn.
Alistair Cane
Alistair Cane
Last edited by Alistair on Wed May 05, 2010 5:23 am, edited 5 times in total.
Re: Alistair Cane
I might edit the parts that make mention to the city of Trelham, mostly the part where you mention the watch and him pretending to be nobility from Trelham. The city is a dirt poor, mud covered fishing village where the locals don't trust anybody and they'll pick fights with just about anybody for no apparent reason. To be nobility of Trelham you need only own a boat that floats, a small shack with a roof that doesn't leak and clothes that don't smell like fish. I might pick another village or just go with something vague like 'a noble from Corezo.'
Other that that, I like the character.
Other that that, I like the character.
Killer of Squirrels
Re: Alistair Cane
Hey so I fixed the Trelham references, sorry should have done my research on that.
I replaced the Trelham noble reference for the pocket watch and the acting troop with from the eastern coast of Corezo.
And, I changed the origin of the merchant from Trelham to The Republic of Providence.
I think thats all of them, and thanks
I replaced the Trelham noble reference for the pocket watch and the acting troop with from the eastern coast of Corezo.
And, I changed the origin of the merchant from Trelham to The Republic of Providence.
I think thats all of them, and thanks
Re: Alistair Cane
I'm going to approve the character, I'm just going to say that he shouldn't have the ability to be able to create an unlimited number of knives and daggers at any given moment. A few at a time shouldn't be a problem, but I don't want to see him create hundreds of them in a matter of minutes.
Also, I don't think it necessarily needs to be posted in the application but I think it could be an interesting weakness to his ability to walk within the astral plane if it was possible for him to get lost within it or be attacked by creatures of the astral plane.
Also, I don't think it necessarily needs to be posted in the application but I think it could be an interesting weakness to his ability to walk within the astral plane if it was possible for him to get lost within it or be attacked by creatures of the astral plane.
Killer of Squirrels
