John The Wanderer
Posted: Sun Feb 22, 2015 7:49 am
Player Name: Jackson
Name: John The Wanderer
Age: 36
Race: Human
Height: 6 ft 3 in
Weight: 173 lbs.
Physical Description: short rugged beard, unruly salt and pepper gray hair, emerald green eyes with golden flecks, built like a quarterback, mottled green and black poncho/tunic and padded leather armor underneath the poncho, black leather pants and leather boots.
Possessions: Silver Plated dagger, and an iron hand-half broadsword
Powers or Strengths: expert blade fighter, and a good bar brawler
Weaknesses: No magic, allergic to copper/bronze, mild alcoholic
History: John grew up on a farm and was shipped off to join the Guard by his parents when he was 16 so that they wouldnt have another mouth to feed. used to abuse and hard work because of his time at the farm, he fit in well with the veteran guardsman, less so with his fellow recruits. he rose quickly in the ranks until he was made captain of a troop of 20 guards when he was 18 and was tasked with defending farmland from known bandit groups. after being given false information about the bandit locations, he watched his men be slaughtered and only managed to escape after hiding under his best friend's corpse and pretending to be dead. after the episode he developed PTSD and began to roam the world, visiting towns and working wherever he could. after 10 years of this, some guards spotted him and captured him as a deserter, when the Guards took him to the commander of the force, John explained to him the situation. being the unforgiving man he is, the commander took both of john's pinkies off and banished him. since then he has continued his previous activity of roaming the world guiding youth.
Name: John The Wanderer
Age: 36
Race: Human
Height: 6 ft 3 in
Weight: 173 lbs.
Physical Description: short rugged beard, unruly salt and pepper gray hair, emerald green eyes with golden flecks, built like a quarterback, mottled green and black poncho/tunic and padded leather armor underneath the poncho, black leather pants and leather boots.
Possessions: Silver Plated dagger, and an iron hand-half broadsword
Powers or Strengths: expert blade fighter, and a good bar brawler
Weaknesses: No magic, allergic to copper/bronze, mild alcoholic
History: John grew up on a farm and was shipped off to join the Guard by his parents when he was 16 so that they wouldnt have another mouth to feed. used to abuse and hard work because of his time at the farm, he fit in well with the veteran guardsman, less so with his fellow recruits. he rose quickly in the ranks until he was made captain of a troop of 20 guards when he was 18 and was tasked with defending farmland from known bandit groups. after being given false information about the bandit locations, he watched his men be slaughtered and only managed to escape after hiding under his best friend's corpse and pretending to be dead. after the episode he developed PTSD and began to roam the world, visiting towns and working wherever he could. after 10 years of this, some guards spotted him and captured him as a deserter, when the Guards took him to the commander of the force, John explained to him the situation. being the unforgiving man he is, the commander took both of john's pinkies off and banished him. since then he has continued his previous activity of roaming the world guiding youth.