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Adrien LaRue

Posted: Fri Feb 07, 2014 6:28 pm
by Adrien
Real Name: Adrien LaRue
Nicknames: Roux, Rue
Known Personal Aliases: Roux LaRue
Age: 18
Race: Human / Mage
Distinguishing Marks: Blood red bangs

Physical Description:
He is a slender young man standing at 5' 6". His face is clean shaven, his skin lightly tanned, his eyes a bright emerald shade. Accenting his shoulder length black hair are two blood red streaks that run along his cheekbones, extending to his chin framing his face the rest kept pulled back with a black leather strap. A black silk vest with silver buttons down the front is left open to revel a white long sleeve silk shirt untucked over a pair of black pants. Black leather boots come up to the middle of his calves with black leather lacing up the front.

Possessions:
Hanging across his back is a black canvas bag holding his personal belongings. Across his chest and resting down at his hip is his brown leather shoulder satchel holding his painting supplies.

Powers:
TELEPATHY
The power to hear the thoughts of others.

PROJECTION
The power to change or manipulate reality through ones imagination.

Strengths:
-Drawing/Painting-
Can draw/paint anything he sees such as food, people, animals, buildings, etc. His paintings done based on things he sees in his dreams appear to be more lifelike, receiving more profit than his non dream paintings. Anything painted outside of his dreams are painted poorly in comparison and receive a much smaller profit.

Weaknesses and Personality Flaws:

-Telepathy-
Happens randomly when in the presence of another person. Limited to only one person and only hearing fragmented thoughts.

-Projection-
Limited to only changing or manipulating reality through paintings done based on his dreams, which happens randomly. The images are contained within the base and media in which they were originally painted. They can move about freely on the surface of the base, but can never leave it. (Ex: A woman can be seen actually dancing across the paper. Tearing up the painting will make it lose its realism, leaving the woman immobilized till the painting is put back together again.)

-An inability to let go of the past-
He is sweet and tender hearted but kinda guarded when it comes to getting close to anyone due to his gifts and his past.

-An inability to trust others-
Having found out early in his life that the only person he could ever truly trust and depend on was himself, he rarely seeks out the help of others.

-Loneliness-
He travels from place to place never staying in one place for too long, taking only the belongings he can carry in the bag on his back or his satchel.

-An inability to form/keep a meaningful relationship with another person-
He has little desire to develop friends or love ones for he will just have to leave them behind when its time for him to move on.

-Addiction to stealing-
Old habits die hard leaving him unable to resist stealing the items he wants when the money isn't available.

History:
Adrien LaRue, nicknamed "Roux" for the redness in his hair, was born to a peasant man and his wife. Adrien's father, Joseph, died when he was 7 yrs old. After witnessing his father's tragic death Adrien's inherited magical powers started to develop. The first and most difficult to control at such a young age was Telepathy, allowing him to hear the thoughts of others inside his head. Adrien's mother, Elisabeth, struggled to raise young Adrien on her own but fell deathly ill when he was 10 yrs old. She passed away leaving him to discover the rest of his magical gifts, Projection, on his own.

He was alone and scared for the first time. He had no other family living and no where else to go. He begged and pleaded with the landlord to let him stay promising he would pay off his parents debt to him. He began to work for the landlord with a promise that he would be able to stay in his parents house as long as he worked for him. Things went smoothly for a few years till everything changed one day when a man and woman came to look at the house. Within a weeks time the home he grew up in was quickly taken away from him by the landlord and he was thrown out into the streets with only the clothes on his back and a black canvas bag containing a loaf of bread and some cheese.

A young lad of only 13 he had to find his own way of getting his food and a roof over his head now. He started out begging people for money. But when he ran out of kind hearted people to beg, he turned to stealing. Stealing money quickly turned into stealing food, clothes, and anything he could get his hands on. For fear of being caught he left his hometown, taking only what he could fit in the black canvas bag he carried on his back, to explore the world. He traveled from town to town living on the streets stealing his way through life, never staying in one place long enough to get too comfortable or well known as he tried to avoid running into anyone that he stole from.

At the age of 16 his life finally took a turn for the better. He stole a painter's supplies and his current painting intending to sell them. He soon found out that the painting done using the supplies would sell for more. He began to draw and paint anything he saw - food, people, animals, buildings, even things he started to see in his dreams. He sold the paintings he made earning little money for the ordinary ones. His dream paintings rendering most of his tender profiting him more than he could steal in one day.

With each dream his paintings were becoming better and better, as was the money he received from them. He saved some of the money to hold him over till he could sell another painting and spent the rest on supplies and food. Instead of staying in rundown buildings sleeping on the cold ground as he had been, he had finally saved up enough money to be able to stay in inns, selling his paintings to afford his room and board. Although not the best rooms available it was still better than what he had before. He wasn't constantly starving all the time either, he could afford a decent meal and was finally starting to afford some decent clothes.

He continued to draw and paint his surroundings waiting for his next dream that would net him more profit. His stealing ways were now reduced down to only little trinkets here and there when the money looked like it would be running low again and he would be needing something to sell to bring it back up.

Re: Adrien LaRue

Posted: Sat Feb 08, 2014 5:54 am
by Saruna
Heyo and thanks for your patience. :)

Powers:

Being able to hear anyone's thoughts, speak by using their mind, manipulate thoughts, project ideas/info, and create lifelike illusions or impersonate others along with manipulate reality and wthe world is much too powerful for a starting character. I would pick one or two of what I listed, make them unreliable to use (and lower how powerful they are) and then add other strengths to help encourage a better rounded understanding of the character (personality/strength of character, mental, physical, ability/skill outside of actual powers such as his painting ability, etc).


Also, powers/weaknesses don't really unlock here; characters develop new powers over time as rp progresses. We try to avoid language that sounds like the skill systems determined by numbers.

Weaknesses:

We will need a weaknesses section with personality/power weaknesses. His habit of stealing, for example, might be something interesting to add.

History:

This will need to change to reflect his lessened powers.

Eyropa is an empire.

It'll take some work but I'm sure we'll be able to work this into shape for Thar! Once the powers get worked down we might need to work the history a bit more, but it shouldn't take too much time.

If you have any questions, feel free to pm me/hop in chat/leave a reply in this thread. Once you've made changes to your app please leave a reply in this thread.

Re: Adrien LaRue

Posted: Sun Feb 09, 2014 7:01 am
by Frug
I know you can read my thoughts, boy

http://vimeo.com/25430560

Re: Adrien LaRue

Posted: Tue Feb 11, 2014 12:58 am
by Saruna
You'd said you were thinking of making more changes, so please leave a reply here when you're satisfied.

Re: Adrien LaRue

Posted: Tue Feb 11, 2014 1:41 am
by Adrien
Just go ahead and tell me what to change based on what I have.

Re: Adrien LaRue

Posted: Tue Feb 11, 2014 4:32 pm
by Saruna
TELEPATHY (DEFENSIVE) Trigger- Concentration
The power to hear and broadcast the thoughts of oneself and others.
The issue with this and corresponding weakness is that he could theoretically listen in on small groups. "(DEFENSIVE) trigger" tells me nothing about when/how it gets used. I'll need to see a weakness that makes it unreliable even for one-on-one. Right now, as a new player, you're going to have to make it weak enough that he's not able to get whole thoughts or be able to get information he wants.
PROJECTION (SUPPORTIVE) Trigger- User's strong emotions, desires and vivid imagination
The power to change or manipulate reality.
Again, I have no idea what this really does or when it gets triggered. While limited to his paintings, he could theoretically paint anything.

I would like to see an additional strength that speaks to his character -- who he is, what he's good at: something that adds depth to the character.

I'm gonna leave the history for now until the powers get worked out.

Re: Adrien LaRue

Posted: Wed Feb 12, 2014 12:52 am
by Adrien
See if that's better.

Re: Adrien LaRue

Posted: Thu Feb 13, 2014 2:08 am
by Saruna
For the projection weakness -- could you put something in there to keep him from, say, painting a dragon that he dreamed about and then having it become real and eat all the castles?

(I know it seems anal, but it's become standard to define powers thanks to people being people)

The rest is fine, just that one last thing and you'll be good. :)

Re: Adrien LaRue

Posted: Thu Feb 13, 2014 3:30 am
by Adrien
there

Re: Adrien LaRue

Posted: Thu Feb 13, 2014 4:26 pm
by Saruna
Approved.

We highly recommend new players are proactive in looking for threads and other players to write with. It is fairly common for new players to be approved and then sit idle for the next several months, waiting for an invitation to a thread that never comes. Getting involved in chat, sending pms to the players of characters you like or posting in plot threads of threads you are interested in are probably the best ways to ensure you get involved in a rp sooner rather than later. Characters can be in as many threads as they want so long as those threads do not happen in the same period of time.

Plot Discussion: here you'll find all the ooc threads corresponding to ic threads. Generally there should be at least a basic summary of what the thread is about. These are good to look through to see if there are any you are interested in joining; there will be notification at the top whether or not the thread is open to new players.

Plot Ideas & Looking for Characters: a relatively new thread, this one is to either post that you're looking for a specific type of character, or if you have some sort of plot you'd like to brainstorm with other people about.

Characters Available for Plots: a good place to start looking for characters. Do note that these aren't the only characters available; sometimes older players will hold characters in reserve until/if an opportunity arises where they want to place their characters.

Thread Tracking: for those who choose to use this subforum, it provides a complete look at who has what characters and what they're up to. A good place to go to find characters all in one place, besides the Active Character Forum.

Happy writing!