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Place for establishments
Posted: Thu Nov 18, 2010 9:51 pm
by Saruna
Hmmm, I can't remember if anyone has mentioned this to me before, but is there a location where descriptions of inns, taverns, and other types of establishments in Marn/Shim can be listed? This way maybe we won't be so hasty to make one up every time we need one in a thread. . .I've been guilty of making two now, and I know there's not an infinite number hanging out.
And that way we could also consolidate the npcs who run each of the businesses. And stuff.
edit yay I made a post in world dev as a sort of index.
http://www.tharshaddin.com/rp/viewtopic.php?f=40&t=2501 If you want to do a write up of your thingyummy do please put it in world dev, and then I'll update the index as a basic description with a link to your post.
Re: Place for establishments
Posted: Fri Nov 19, 2010 1:57 am
by Kamar Deythal
Main buildings of interest, maybe have Frug add a section specific to inns, taverns, etc.
Willow Root Tavern - I don't think there's much description, but at least there's a name...
Might be an idea for anyone still active who knows they've made up an inn, tavern, or other establishment to post them here. Then someone with more motivation than myself can scan through them for bits of description, add more to round it out, and repost somewhere else for Frug to get to later? (I enjoy volunteering Phil for more work.)
My thoughts on the subject.
Re: Place for establishments
Posted: Sat Nov 20, 2010 2:50 am
by Metarie
Well, I created the Marn Hosptial. It's called "Marn Hospital." lol I keep staring at the Marn map wondering just which building it should be.
Re: Place for establishments
Posted: Sat Nov 20, 2010 6:24 pm
by Niabi
I think there are a couple inns that have been created by members in the world development section.
Re: Place for establishments
Posted: Sat Nov 20, 2010 9:16 pm
by Kamar Deythal
Niabi wrote:I think there are a couple inns that have been created by members in the world development section.
Yes! I knew there was something I was missing, but I was just about to start my class when I was replying above. >.<
Re: Place for establishments
Posted: Sun Nov 21, 2010 9:17 pm
by Saruna
Maybe I'll compile them all into one thread. Worlddev is so messy.
Re: Place for establishments
Posted: Mon Nov 29, 2010 5:48 am
by Metarie
I think anything that's been approved for addition to the world setting should probably be moved to the settings section, things that are actually under consideration should be marked as such, and things that aren't going to fly moved to the old threads section or at least marked as such.
As for establishments, I forgot I'd also mentioned a place called the Kitten (The Cozy Kitten). It's a government sanctioned brothel/bar for middle income people and up. Members of the guard are regular clientele.
Re: Place for establishments
Posted: Mon Nov 29, 2010 7:03 pm
by Zombie
We can add Vaspar Herbalism to the list. Lily's store is in the Business district, and sells herbal medicines and folk remedies, in addition to questionably legal creations after normal shop hours.
Re: Place for establishments
Posted: Sat Dec 04, 2010 1:33 am
by Kosal
I'm guilty of creating a new inn in Marn - 'The Split Tumbler'. I'd be more than happy to write up about it in the World Development section as well as including an NPC character sheet for the proprietor, to be used freely as an up-for-grabs NPC in the relevent section.
Re: Place for establishments
Posted: Mon Dec 06, 2010 3:15 am
by Metarie
Did I mention Kel Smith at any time? He owns the smithy next to Ree's house. Although there seems to be a ton of smithies now.