Verilla Tharavus
Posted: Wed Jul 04, 2007 7:09 am
Name: Verilla Tharavus
Age: (equivalent of a 21 year old human, but because of the racial difference I'm not sure how many years that is)
Race: Half-Elf, Half-Faerie
Height: 5' 6"
Weight: Average weight for her height
Physical Description: Verilla is a tall, slim, and slightly frail looking Elf-Faerie hybrid. She has very pale skin, which is soft but very cold. Her skin is has few scars marking it, but most don't look quite like scars (an experienced person could tell you that they're cuts that have been badly healed magically). She has two bright blue eyes that seem welcoming yet show someone who has been through a lot. She has golden-blonde hair that flows down her back. She has two large bright red and gold wings. She wears loose cloth scarlet clothes that seem to provide no protection at all; there are holes in the back for her wings. A long blue and gold, handcrafted staff is slung over her back (It’s painted to look gold it isn’t actually gold). She has a distinctive magical aura about her.
Possessions: Clothes as described above, Staff as described above, she is a traveller so has only gained a few Bishan from magical "tricks" she probably has about 80 Bishan. She also has few very basic equipment like a small carving dagger, a lantern, a home made sleeping bag...it just looks like a rag-bag thing...doesn't look like much. She has food rations and a large black cloak.
Powers or Strengths: Verilla is very proficient with magic, specializing in Healing, defensive and illusion type spells. These groups range from healing skin wounds (i.ae. not very deep wounds) She can make a shield around herself and others (2-3 meter sphere), she can also enhance the armour or skin of others, toughening it and making it resistant to physical attacks, and she can create basic illusions creating images and hiding small objects (no objects bigger than 1 cubic meter can be hidden). She is also very good at using her staff despite her physical weakness. Her magical power soars uncontrollably once she becomes angry enough.
Weaknesses: When she is sent into a "rage" her magic ability becomes uncontrollable, the raw magic within her flows out of her affecting the world around her in a small radius in strange and bizarre ways. This magical rage usually influences only about 5 meters diameter but it depends on the extent of her rage. It can cause small objects such as mice, small cats, boxes, pebbles, sand, anything like that nearby to levitate and circle her, it can cause the ground to liquefy slightly, shake or rip apart. Lightening bolts may fly from her, normally just striking the objects around her, though some unlucky person could be struck with a bolt. The air can often become quite dense making it hard to breathe and see, often like a thin fog. The air may often compact and resonate waves around her, blasting air for 10-20 meters around her, though this is usually weak, only picking up pieces of paper. If she is near water it starts to boil and evaporate or it levitates in clumps like the objects around her. When she tires herself out or her rage subsides she tends to faint, the stronger rages may leave her unconscious for hours. All of these effects increase as the intensity of her rage increases, though they will usually cut out immediately if one of these effects seriously injures an innocent. She is also frail and weak so heavy hits will knock her a long way, or unconscious. Also she uses her movements to harness her magic, so any locks or pins will prevent her casting.
History: Both Eleven and Faerie societies shunned Verilla since her birth. Her parents were distraught and angered by this reaction from their brethren. When the races agreed on the execution of the child, her parents fled with her. They survived for several years out in the wilds, hidden from anyone finding them. But one day they had made the mistake of camp just north, up stream from a village, _______.
It had gotten dark and her father had gone out hunting, her mother stayed beside Verilla to make sure no one found her. A few miles away a gang of Elves happened upon seeing the plume of smoke that had grown up form the flames of the camp fire. They thought that this may be a starting forest fire, or a campfire of someone not wanting to go too near the village. So they decided to investigate, after all “What would a camp be doing so close to a village?”.
It was, conveniently enough, then that her mother decided to go and collect firewood for the now diminishing flame. Shortly after her leaving the group of elves stumbled onto the now deserted camp, except young Verilla, barely able to walk at this time, alone at the camp. They had heard about the bounty on the child's head and recognized her instantly from the descriptions of her. This was too too good an opportunity for them to pass up. They took her further up stream to a waterfall and they let her fall.
A middle-aged, male beggar from the village had decided to come to the pool to drown himself, far away to prevent anyone from saving him. He had been kicked around by disrespectful kids, had his begging money stolen and having lost his dignity. He felt he could take no more. As he was walking along, beside himself with grief and sadness, walking towards his death, he caught sight of a small bundle floating down stream. Thinking this was his lucky day and what values it may hold he ran after it and pulled it from the stream. He almost dropped it when he discovered that is was alive. It coughed and choked awfully. He quickly opened the bundle to find a small, wriggling baby Fae. “Ok so it wasn’t a bag of jewels or valuable material but he could still gain a sympathy vote from it.” He decided. He kept the child and quickly gained enough money to buy food for both of them and her some clothes as she grew up. He quickly became very fond of her and adopted her as his own. Since the prize was claimed for the “death of the hybrid” she was dismissed as a look-a-like. The beggar was heart broken when she announced to him that she wanted to leave and travel the world, helping those in need, but he didn’t blame her and gave her all he could to help her on her journey.
During her travels she came across many magicians fake and real. She was always fascinated by them, real or not, and quickly picked up a few of their tricks. Though she hasn’t had any real lessons she has a powerful, potent underlying magical potential, and she aspires to take up lessons one day and to tap into that potential. Though at the moment she has neither the time, nor the money, to spend on such training. She has gathered a slight renown over the years, word travelling faster than her, but only among the few that didn’t find her amateur tricks and illusions degrading.
N.B. sorry I tend to write Histories like facts rather than like stories and I tend to avoid them. I have amended it now and hope that you find this much better than my previous entry. I also need a remote village name ( context is underlined)
Age: (equivalent of a 21 year old human, but because of the racial difference I'm not sure how many years that is)
Race: Half-Elf, Half-Faerie
Height: 5' 6"
Weight: Average weight for her height
Physical Description: Verilla is a tall, slim, and slightly frail looking Elf-Faerie hybrid. She has very pale skin, which is soft but very cold. Her skin is has few scars marking it, but most don't look quite like scars (an experienced person could tell you that they're cuts that have been badly healed magically). She has two bright blue eyes that seem welcoming yet show someone who has been through a lot. She has golden-blonde hair that flows down her back. She has two large bright red and gold wings. She wears loose cloth scarlet clothes that seem to provide no protection at all; there are holes in the back for her wings. A long blue and gold, handcrafted staff is slung over her back (It’s painted to look gold it isn’t actually gold). She has a distinctive magical aura about her.
Possessions: Clothes as described above, Staff as described above, she is a traveller so has only gained a few Bishan from magical "tricks" she probably has about 80 Bishan. She also has few very basic equipment like a small carving dagger, a lantern, a home made sleeping bag...it just looks like a rag-bag thing...doesn't look like much. She has food rations and a large black cloak.
Powers or Strengths: Verilla is very proficient with magic, specializing in Healing, defensive and illusion type spells. These groups range from healing skin wounds (i.ae. not very deep wounds) She can make a shield around herself and others (2-3 meter sphere), she can also enhance the armour or skin of others, toughening it and making it resistant to physical attacks, and she can create basic illusions creating images and hiding small objects (no objects bigger than 1 cubic meter can be hidden). She is also very good at using her staff despite her physical weakness. Her magical power soars uncontrollably once she becomes angry enough.
Weaknesses: When she is sent into a "rage" her magic ability becomes uncontrollable, the raw magic within her flows out of her affecting the world around her in a small radius in strange and bizarre ways. This magical rage usually influences only about 5 meters diameter but it depends on the extent of her rage. It can cause small objects such as mice, small cats, boxes, pebbles, sand, anything like that nearby to levitate and circle her, it can cause the ground to liquefy slightly, shake or rip apart. Lightening bolts may fly from her, normally just striking the objects around her, though some unlucky person could be struck with a bolt. The air can often become quite dense making it hard to breathe and see, often like a thin fog. The air may often compact and resonate waves around her, blasting air for 10-20 meters around her, though this is usually weak, only picking up pieces of paper. If she is near water it starts to boil and evaporate or it levitates in clumps like the objects around her. When she tires herself out or her rage subsides she tends to faint, the stronger rages may leave her unconscious for hours. All of these effects increase as the intensity of her rage increases, though they will usually cut out immediately if one of these effects seriously injures an innocent. She is also frail and weak so heavy hits will knock her a long way, or unconscious. Also she uses her movements to harness her magic, so any locks or pins will prevent her casting.
History: Both Eleven and Faerie societies shunned Verilla since her birth. Her parents were distraught and angered by this reaction from their brethren. When the races agreed on the execution of the child, her parents fled with her. They survived for several years out in the wilds, hidden from anyone finding them. But one day they had made the mistake of camp just north, up stream from a village, _______.
It had gotten dark and her father had gone out hunting, her mother stayed beside Verilla to make sure no one found her. A few miles away a gang of Elves happened upon seeing the plume of smoke that had grown up form the flames of the camp fire. They thought that this may be a starting forest fire, or a campfire of someone not wanting to go too near the village. So they decided to investigate, after all “What would a camp be doing so close to a village?”.
It was, conveniently enough, then that her mother decided to go and collect firewood for the now diminishing flame. Shortly after her leaving the group of elves stumbled onto the now deserted camp, except young Verilla, barely able to walk at this time, alone at the camp. They had heard about the bounty on the child's head and recognized her instantly from the descriptions of her. This was too too good an opportunity for them to pass up. They took her further up stream to a waterfall and they let her fall.
A middle-aged, male beggar from the village had decided to come to the pool to drown himself, far away to prevent anyone from saving him. He had been kicked around by disrespectful kids, had his begging money stolen and having lost his dignity. He felt he could take no more. As he was walking along, beside himself with grief and sadness, walking towards his death, he caught sight of a small bundle floating down stream. Thinking this was his lucky day and what values it may hold he ran after it and pulled it from the stream. He almost dropped it when he discovered that is was alive. It coughed and choked awfully. He quickly opened the bundle to find a small, wriggling baby Fae. “Ok so it wasn’t a bag of jewels or valuable material but he could still gain a sympathy vote from it.” He decided. He kept the child and quickly gained enough money to buy food for both of them and her some clothes as she grew up. He quickly became very fond of her and adopted her as his own. Since the prize was claimed for the “death of the hybrid” she was dismissed as a look-a-like. The beggar was heart broken when she announced to him that she wanted to leave and travel the world, helping those in need, but he didn’t blame her and gave her all he could to help her on her journey.
During her travels she came across many magicians fake and real. She was always fascinated by them, real or not, and quickly picked up a few of their tricks. Though she hasn’t had any real lessons she has a powerful, potent underlying magical potential, and she aspires to take up lessons one day and to tap into that potential. Though at the moment she has neither the time, nor the money, to spend on such training. She has gathered a slight renown over the years, word travelling faster than her, but only among the few that didn’t find her amateur tricks and illusions degrading.
N.B. sorry I tend to write Histories like facts rather than like stories and I tend to avoid them. I have amended it now and hope that you find this much better than my previous entry. I also need a remote village name ( context is underlined)